Overview¶
Blender 2.8x (above) add-on for export directly to Unreal Engine 4 with all setting in Blender (inspired by send to unreal add-on).
Feature¶
Allow you export static mesh, skeletal mesh, and animation with single click directly to Unreal Engine 4 or to FBX file.
Static Mesh¶
Export for Static Mesh.
- Export to FBX and Unreal Engine
- Custom collision from vertices
- Custom collision from mesh -
v.1.2
- Custom lightmaps
- Export profile -
v.1.2
- Socket System -
v.1.3
- Level of Detail -
v.1.4
- Import Static Mesh From Unreal Engine
v.1.4
Export and import setting in Blender.
Skeletal Mesh¶
Export for Character (Skeletal Mesh).
- Export to FBX and Unreal Engine
- Modular character
- Skeleton preset (Epic skeleton)
- Add twist bone for skeleton preset -
v.1.2
- Generate rig for skeleton preset -
v.1.2
- Export profile -
v.1.2
- Socket System (Not Support Export) -
v.1.3
- Character Part Manager
v.1.4
- Import Skeletal Mesh From Unreal Engine
v.1.4
Export and import setting in Blender.
Animation¶
Export for Animation.
- Export to FBX and Unreal Engine -
v.1.2
- Export profile -
v.1.2
- Import Animation From Unreal Engine
v.1.4
Export and import setting in Blender.
Retarget Animation¶
Retarget Animation to another skeleton - v.1.3
Experimental, v.1.4
Production Ready
How it works¶
Unreal Engine 4 allow to remote execute python script, with that we can execute python script import assets (FBX File) to Unreal Engine 4.
Compatibility Test¶
-
2.81 - DROP from version
v.1.3
-
2.82 - DROP from version
v.1.4
-
2.83 (make sure export folder path is absolute)
-
2.90 Alpha (make sure export folder path is absolute)
using Blender latest version for better compatibility.